﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Audio;

namespace Snake.Client
{
    static class Sound
    {
        private static SoundEffect _collectedFoodSound;

        public static void LoadResourses(SoundEffect collectedFoodSound)
        {
            _collectedFoodSound = collectedFoodSound;
        }
        public static void PlayFoodCollectedSound()
        {
            _collectedFoodSound.Play();
        }
    }
}
